The party’s over. But for 4+ days it roiled and raged – bringing a 150 of the smartest loveliest people to the same glorious location – McMenamin’s Edgefield.
There were, as usual, 7 different “slots”, ranging from 4 – 7.5 hours in length. While most slots were made of collaborative story-telling games, many were based on “real” commercial roleplaying games (like Amber, Over the Edge, Phoenix, Monster Hearts, Night Witches, et al.), but others were made up on the spot, or so heavily altered from their source materials that they stood alone. It was my pleasure to play in many of them, because, in addition to the 7 official game slots, some were played in Slots -2, -1, 0, and 8. So, diligent attendees (more than a few of whom travel from the UK and beyond!) might well have attended 10 games. I can only salute such focus.
Among the 150 slots, there were periods for board games, knitting, pub-crawling, and many more. I “ran” in 2 slots. And the first of those was not about playing games at all – rather it was about making artwork for games. Several of the participants don’t consider themselves artists in any formal sense, but I do not exaggerate when I say they were some of the most impressive and open-minded people I’ve ever gotten to work with. Several seemed to level-up in their respective styles and I used the 4 hour slot to create a scratchboard portrait of my character from ACNW honcho Simone Cooper’s epic game Court Dances. Happily, great reference saw me through, and the timing worked out very well!
In my second GM slot, I ran a proper game. Inspired by the classic Big Trouble in Little China
Here’s a piece of the game summary:
“Have you Paid yer dues, Jack?”
“Yes sir, the check is in the mail.”
You’ve known Grandpa Jack for a long time now. Most of your life really.
Heck, you even remember before his hair all went gray and he lost his eye (He said it was in a poker game, but then he would say that). Any time he’d breeze back into town, he’d visit with your folks, staying up late, drinking down whatever was on offer, showing that crooked grin, and telling the most amazing stories. You got to know some of his stories pretty well, especially his favorite, the one about the ancient ghost of Lo Pan, the brides with green eyes, all those ninjas flyin’ around on wires, cutting everybody to shreds. The one that always ended with “You can bet we shook the Pillars of Heaven that day….” It might not have been the best story you ever heard, but there was something in the way he told it… Hell, he must’ve told it a million times.
You hadn’t seen ol’ one-eyed Jack for a few years (life gets busy when you get busy with your own adventures after all) but it seems Jack didn’t forget you. Where there’s a will, there’s a dead relative. And this time Jack Burton is that relative.
The Last Will and Testament of John Milton “Jack” Burton will be read at 4pm on Sunday, February 19, 2034.
Please join me and your fellow legatees in the sight of Tin How
125 Waverly Place San Francisco, California 94108 (Fourth Floor)
My sincere condolences,
Character & Player Instructions: Characters are intended to be aged 16-30, and all young legatees of Jack Burton (some might be grandchildren, others godchildren, friends’ children, et al.).
And here’s the invitation the 6 players they received when they signed up:
When I painted Lo Pan for Month of Fear, it was very much with this game in mind:
Unlike years past, I drew a lot during this year’s gathering. Here is the the redoubtable Erik Endress (The Marvel of Princeton), from Christopher and Kat’s massive BLACKMOOR game.
And here, the insignia of Blackmoor’s HQ, both drawn during the game.
As the game (now in it’s 5th serial session in 6 years) progressed, my ink pen worked to sum up the elegance and beauty of the game. And while I inevitably failed, the attempt was appreciated by Murray and Emma, his wife and fellow Game Master. On Wednesday (Slot -3?) it had been my pleasure to attend the Taiko drumming demonstration and hear the renewal of their wedding vows (originally exchanged 35 years previous). I had the additional honor of being a villain in Emma’s Middleman game. I don’t mean “I got to play a villain” because her game is so popular, and can only accommodate a few players, I’ve never even gotten to play her game. But happily that didn’t stop me from being a character played by Emma in her own game. I was running Big Trouble in Not-So-Little China while she ran her game this year, and I admit that menacing two groups of players simultaneously defied expectation. But so deep was I into my own tale, that when people stopped me in the hall and mentioned my villainy I was momentarily baffled….And here is a portrait of Sara Mueller’s ancient dragon (who I mostly know as Jun): This is the t-shirt design I adapted for the big finish of Murray’s game:
In addition to all the art and games, there was excellent food and company, sometimes in the Soaking Pool, sometimes in restaurants and bars. And for the big unexpected finish – a glorious game of Monsterhearts that Rose ran in the previously-unexplored Slot 8.
The party’s over; most of us are already planning the next one.
But what to put on the shirt….